|“||Keep quiet if you want to live.||”|
|Young Man on Recognizer|
|Description||Standard blue program|
|Out of universe information|
The Young Man on Recognizer is a nickname given to a minor character in TRON: Legacy.
This program was one of seven prisoners being transported to the Game Arena in a recognizer when the craft descended to the street to pick up an eighth captive, Sam Flynn. Once on board, Sam asked the program whether he had ever heard of Kevin Flynn. The program would only reply, "Keep quiet if you want to live." Once the craft had reached its destination, several of the detainees were assigned to be rectified, while this program, along with Sam and at least one other program, were sentenced to compete in the Games.
He was reunited with Sam once more on the Light Cycle Grid, in a team of five riders pitted against an opposing team of Clu and four of his sentries. Initially, the captive team suffered casualties at the hands of Clu's superior team, but the young program agreed to work with Sam to even the odds when it became apparent they were losing. He succeeded in ambushing one sentry whom Sam had distracted, then assisted in hemming in another sentry between his and Sam's light ribbons, until the sentry lost control and derezzed along with his light cycle. Unfortunately, this action caused the sentry's light cycle to clip his own, throwing it out of control and separating it from its rider. The program stood, amazed that he had survived the collision, and was pleased to see Sam pausing to retrieve his lost baton. However, as he waited with his outstretched hand to receive the baton, he was derezzed when Clu's light cycle landed directly on top of him.
- The Young Program raced as Combatant 1, as marked by the number on his helmet.
- He was one of two programs on the team to have blue circuits; the other two programs had green circuits, while Sam, the User, had white.
- There are several key parallels between the Young Program's storyline and that of Ram. He was the first program, other than guards, to converse with the confused User who'd just landed in his world; the tactic he and Sam used to destroy their last opponent, trapping him between their light ribbons, was very similar to the trap set by Ram and Tron for their own last opponent before escaping the Game Grid; he was also involved in a light cycle crash, and in a final tragic parallel, his last act before derezzing was to stretch out his hand toward the user who couldn't save him.