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m (clean up, typos fixed: Playstation → PlayStation)
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{{Era|Tron|Tron20|TE|TR2N}}
 
{{Era|Tron|Tron20|TE|TR2N}}
   
{{Infobox Vehicle
+
Tron Likes to eat tanks The tank is mainly used by military-security programs and hacker programs. Its main weapon (if not its only weapon) is a large cannon mounted on top of the tank that can rotate 360°. Each tank holds one operator who acts as driver, gun operator, and radioman. Normally however, three programs are needed to operate a tank (especially for military operations), however one operator is enough, especially for hacking purposes.
|name=
 
|image= Light Tank.png
 
|gallery= True
 
|type= Tracked armored combat vehicle
 
|source= Persistent
 
|armaments= [[Tank Arrow]]
 
|crew= 1 Command<br>1 Driver<br>1 Gunner
 
|passengers=
 
|users= [[Clu]]<br>[[Clu 2]]<br>[[Tank Program]]s<br>[[Anon]]<br>[[Beta]]
 
|appear= [[TRON]]<br>[[TRON 2.0]]<br>[[TRON: Evolution]]<br>[[TRON: Legacy]]<br>[[TRON: Uprising]]}}
 
The '''Tank''', also known as a '''Light Tank''',''' '''is one of many vehicles in the computer world. The tank is mainly used by military-security programs and hacker programs. Its main weapon (if not its only weapon) is a large cannon mounted on top of the tank that can rotate 360°. Each tank holds one operator who acts as driver, gun operator, and radioman. Normally however, three programs are needed to operate a tank (especially for military operations), however one operator is enough, especially for hacking purposes.
 
   
 
Tanks are not very fast, as [[Light Cycle]]s can normally outrun them. However, light cycles, and the airborne [[recognizer]]s, cannot withstand the powerful energy projectile that tanks fire at enemies.
 
Tanks are not very fast, as [[Light Cycle]]s can normally outrun them. However, light cycles, and the airborne [[recognizer]]s, cannot withstand the powerful energy projectile that tanks fire at enemies.

Revision as of 02:04, February 24, 2014

Tron Likes to eat tanks The tank is mainly used by military-security programs and hacker programs. Its main weapon (if not its only weapon) is a large cannon mounted on top of the tank that can rotate 360°. Each tank holds one operator who acts as driver, gun operator, and radioman. Normally however, three programs are needed to operate a tank (especially for military operations), however one operator is enough, especially for hacking purposes.

Tanks are not very fast, as Light Cycles can normally outrun them. However, light cycles, and the airborne recognizers, cannot withstand the powerful energy projectile that tanks fire at enemies.

Hack tanks and military tanks can be distinguished by their tread color. Military tanks are usually green, while hackers are orange-yellow. They tend to adjust to match the circuitry color of the crew.

Although tanks have been known to fire at objects at a vertical axis (this is proven in TRON through several point-of-view shots) it has never been shown how the turret is capable of being raised upwards.

In the video game TRON 2.0, the tanks make a brief appearance as a foil to the main protagonist, Jet Bradley. They shoot at Jet while he attempts to activate a platform that will help him escape from them. The tanks are considered "read-only," computer jargon meaning that they cannot be derezzed. They are enemies only and cannot be operated by players.

In TRON: Uprising, tanks were regularly seen as part of the Occupation patrolling Argon City. In The Price of Power, the programs at Able's garage built a special, enormous tank for General Tesler. The tank was severely damaged, however, when a Recognizer crashed into it shortly after its completion.

In TRON: Evolution, Anon not only faced tanks as enemies, but on some occasions, he could drive them. In these segments, he had to blast his way through recognizers, sentries, and other tanks to get from one location to the other.

In TRON: Legacy, tanks can be seen in the hanger of the Rectifier, and one is also seen patrolling Tron City in several shots.

In the real world, tanks were featured in the ENCOM arcade game Space Paranoids, designed by Kevin Flynn, and later its internet counterpart, Space Paranoids Online. They were controlled by the player, and also served as enemies.

Tanks are one of the very few, if only, vehicles in the system that did not undergo drastic changes in the design. The basic structure is almost exactly the same in 2010 than it was in 1982, a rarity in the Tron system.

Trivia

  • The interior of the tank was a complex set with a rotating chair and cockpit. It was one of the few sets in TRON where camera movement was allowed to be shot, as the background was very simplistic to animate.
  • You can drive an RC version of this tank when you purchase the TRON Apartment on Sony's PlayStation (PS3) Home.
  • In TRON: Evolution for PSP, Tanks can be rezzed from a baton.

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