Subroutine
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A Subroutine is an item in TRON 2.0 and TRON: Evolution that provides a new weapon, protection, or a utility/performance enhancement.
Every subroutine can be one of 3 levels, from weakest to strongest: Alpha, Beta, Gold. Higher level subroutines usually have an increased energy cost or apply a higher cost to a weapon. In the memory ring, an alpha subroutine fills three blocks, a beta fills two blocks, and a gold fills one block. The configuration of blocks in the memory ring is tied to the computer system; an older computer will have less memory and therefore fewer blocks available.
To get better versions, a player must either find them while traveling through the game or use an Optimizer to upgrade the subroutines they have.
Contents |
Weapon Subroutines
| Subroutine | Primitive | Icon | Description |
|---|---|---|---|
| Disc (Disc Primitive)* | Disc | | Identity Disc from movie, starting weapon, no energy cost |
| Sequencer | Disc | | Throw multiple disk sequentially, up to 4 in the air |
| Cluster | Disc | | Explode the disk in midair or on impact |
| PRod (Rod Primitive)* | Rod | | Melee, stun enemy and drain health |
| Suffusion | Rod | | Shotgun, powerful short-range, inaccurate long-range |
| LOL | Rod | | Sniper rifle, scope zoom |
| Ball (Ball Primitive)* | Ball | | Timed grenade |
| Ball Launcher | Ball | | Rocket launcher/RPG |
| Drunken Dims | Ball | | Shoots multiple inaccurate exploding grenades, good at short-range |
| Blaster (Mesh Primitive)* | Mesh | | Machine gun, low damage, inaccurate |
| Energy Claw | Mesh | | Melee, drain energy and health |
| Prankster Bit | Mesh | | Guided missile that creates black hole on impact/detonation |
* Primitives are always equipped and have no Subroutine object in Jet's inventory.
Armor Subroutines
| Subroutine | Description |
|---|---|
| Submask | Head, damage reduction 10/12/15% |
| Encryption | Chest, damage reduction 15/25/30% |
| Peripheral Seal | Arms, damage reduction 8/9/12% |
| Support Safeguard | Legs, damage reduction 8/9/12% |
| Base Damping | Feet, damage reduction 5/7/8% |
| Viral Shield | Reduce chance of memory corruption by 30/50/75% |
Utility Subroutines
| Subroutine | Description |
|---|---|
| Fuzzy Signature | Reduces noise while moving 25/50/75% |
| Power Block | After blocking an enemy disc, fires a charge straight out at crosshairs |
| Megahurtz | Increases all weapon dmg and energy cost |
| Corrosion | All attacks poison enemy, doing damage over time, increased cost |
| Primitive Charge | Increases all primitives dmg 20/40/60% |
| Triangulation | Reduced zoom sway, additional ranges for all weapons |
| Y-Amp | Additional jump height 15/30/45% |
| Profiler | Display information about target, higher version provides more info |
| Virus Scan | Show subroutines infected, higher versions detect which and disinfect during d/l |