Tron Wiki
(Undo revision 18003 by Willotaku (talk)You've just added that category already. I think I'll propose a branch in Talk...)
(Branching TRON 2.0 rods)
Line 1: Line 1:
{{Era|Tron|Tron20}}
 
 
 
''For the device in [[TRON: Legacy]], see [[Baton]].''
 
''For the device in [[TRON: Legacy]], see [[Baton]].''
  +
''For the device in [[TRON 2.0]], see [[Rod (TRON 2.0)]].''
  +
 
{{Era|Tron|}}
   
 
{{Infobox Equipment
 
{{Infobox Equipment
Line 9: Line 10:
 
|source= Persistent
 
|source= Persistent
 
|users= [[Tron]], [[Flynn]], [[Ram]], [[Sark]]
 
|users= [[Tron]], [[Flynn]], [[Ram]], [[Sark]]
|appear= [[TRON]], [[TRON 2.0]]
+
|appear= [[TRON]]
 
}}
 
}}
   
A '''Rod''' is an object found in the [[Game Grid]] that was originally intended to be used for controlling [[lightcycle]]s. [[Mercury]] taught [[Jet Bradley]] that by breaking a lightcycle rod in two pieces it can become a good close-range weapon that can short-circuit enemy programs.
+
A '''Rod''' is an object found in the [[Game Grid]] used for generating and controlling [[Lightcycle]]s. When preparing to create a vehicle, the rider reaches out and takes hold of the rod, with one hand at each end. It then generates a fully enclosed Lightcycle, forcing the rider into a riding position and completely enclosing them inside the vehicle.
 
==PRod (Rod Primitive)==
 
 
[[Image:Weapons rod01-1-.jpg|thumb|left|A PRod.]]
 
 
A '''PRod''' is a rod that is broken in two and used very much like a [[real world]] [[wikipedia:Cattle prod|cattle prod]]. By stabbing or poking an enemy [[program]] with the PRod, it short-circuits the program, draining their energy and making them spastic. The program being shocked also starts saying gibberish or error messages ("S...sending..error...message!") until they [[derez]].
 
 
It is best used as a way to attack multiple closely-grouped enemies at once. Enemies take damage for as long as the player keeps the attack engaged.
 
{{clear}}
 
==Suffusion Rod==
 
 
[[Image:Weapons rod02-1-.jpg|thumb|The Suffusion Rod, a weapon very similar to a [[wikipedia:Shotgun|shotgun]].]]
 
 
The Suffusion Rod is a relatively short-range weapon that fires a shotgun blast of energy pellets. When optimized, the number of pellets fired increases and the spread of the blast narrows, making it more effective against longer-range targets.
 
 
==LOL Rifle==
 
 
[[Image:Weapons rod03-1-.jpg|thumb|The LOL Rifle, the computer counterpart to a [[wikipedia:sniper|sniper]].]]
 
 
The LOL Rifle is basically the computer counterpart to the real world sniper.
 
 
==Rod Rifles==
 
   
  +
Each rod glows with a prescribed color. The Lightcycle generated by a rod will match the color of the rod, and these color schemes can be used to define either individuals or a team color.
The Rod Rifles are formed by cracking the rod in half and then the pieces cascade down the player's arm forming two long pointed automatic guns. Rod Rifles drain energy very quickly and deal massive amounts of damage.
 
 
[[Category:Objects]]
 
[[Category:Objects]]
[[Category:Weapons]]
 
[[Category:Key Weapons]]
 
 
[[Category:TRON Universe]]
 
[[Category:TRON Universe]]
 
[[Category:TRON]]
 
[[Category:TRON]]
[[Category:TRON 2.0]]
 
 
[[Category:Canon]]
 
[[Category:Canon]]
[[Category:Articles with Tron 2.0 alternate timeline elements]]
+
[[Category:Technology]]
[[Category:Non-Canon]]
 

Revision as of 01:59, 9 February 2011

For the device in TRON: Legacy, see Baton. For the device in TRON 2.0, see Rod (TRON 2.0).


[[File:Lightcycle rods|250px]]
Rod
Data
Usage Lightcycle rez tool
Source Persistent
Users Tron, Flynn, Ram, Sark
Behind the scenes
Appearances TRON


A Rod is an object found in the Game Grid used for generating and controlling Lightcycles. When preparing to create a vehicle, the rider reaches out and takes hold of the rod, with one hand at each end. It then generates a fully enclosed Lightcycle, forcing the rider into a riding position and completely enclosing them inside the vehicle.

Each rod glows with a prescribed color. The Lightcycle generated by a rod will match the color of the rod, and these color schemes can be used to define either individuals or a team color.