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On the other side of the screen, it all looks so easy!

—Flynn

ENCOM Tower02
The Real World
Geographical information
Points of Interest ENCOM Tower
Flynn's Arcade
Other information
Inhabitants Users
Non-users oblivious to the system
Behind the scenes
Appearances TRON
TRON 2.0
TRON: The Ghost in the Machine
TRON: Evolution
TRON: Betrayal
TRON: Legacy
TRON: The Next Day
TRON: Uprising
TRON: Identity


The Real World is a realm most commonly seen in all pieces of Tron media.

General information[]

The physical world outside of the system, and is home to the users. The people who inhabit the real world build and maintain the servers that contain the worlds of the Game Grid on the ENCOM mainframe, and the Tron system on servers under Flynn's Arcade. Very few people in the real world are aware of the existence of the digital worlds, populated with their own anthropomorphic personalities, the programs. The few who are aware of what happens inside the system are usually those who have been digitized to effectively be transported into a digital world.

Software companies feature prominently within the real world aspect of the TRON Universe. The most notable is ENCOM, a multi-national software giant with subdivisions involved in gaming, and business and home computing. Its major competitor during the 1990s was Dillinger Systems. FCon from TRON 2.0, another software company, is also significant, although it is regarded as non-canon.

Notable Cities in the real world[]

  • Center City

Notes[]

  • Certain media merely has minor appearances of the real world, such as TRON: Uprising where the Real World's only scene is featured in the opening to the first episode, Beck's Beginning. The rest of the series takes place in the Grid.
  • Similarly, the Real World is only shown in video tapes recorded by Kevin Flynn as seen in the second opening cut scene to TRON: Evolution.
  • The interior basement of Flynn's Arcade is shown in the menu screen for TRON: Identity. Everything in said basement is shown mainly untouched from how it was left in TRON: Legacy, though the game itself occurs 13 years after the events of that film and no signs of aging are shown.
  • Perhaps where the real world is most prominent is during the Flynn Lives ARG and the short film, TRON: The Next Day, both of which take place only in the real world and without appearances of any computer realms.
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