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(Infobox. Reworking location subsection into paragraph and infobox.)
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{{InfoboxLocation
 
{{InfoboxLocation
|name= Real World
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|name= The Real World
|image= [[File:ENCOM_Tower02.png|250px]]
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|image= ENCOM_Tower02.png
|region=
 
 
|points= [[ENCOM Tower]]<br>[[Flynn's Arcade]]
 
|points= [[ENCOM Tower]]<br>[[Flynn's Arcade]]
|designer=
 
|owners=
 
 
|inhabitants= [[User]]s<br>Non-users oblivious to the system
 
|inhabitants= [[User]]s<br>Non-users oblivious to the system
|appear= [[Tron (film)|Tron]]<br>[[Tron: Legacy]]
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|appear= [[TRON]]<br>[[TRON: Evolution]]<br>[[TRON: Legacy]]}}
}}
 
   
The '''real world''' is the physical world outside of the system, and is home to the [[user]]s. The people who inhabit the real world build and maintain the servers that contain [[Cyberspace]]. Very few people in real world are aware of the existence of the cyberspace world, populated with its own anthropomorphic personalities, the [[program]]s. The few who are aware of what happens in cyberspace are usually those who have been [[Digitizer|digitized]] to effectively be transported into the digital world.
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The '''Real World''' is the physical world outside of the system, and is home to the [[user]]s. The people who inhabit the real world build and maintain the servers that contain the worlds of the [[Game Grid]] on the [[ENCOM]] mainframe, and the [[Tron system]] on servers under [[Flynn's Arcade]]. Very few people in the real world are aware of the existence of the digital worlds, populated with their own anthropomorphic personalities, the [[program]]s. The few who are aware of what happens inside the system are usually those who have been [[Digitization|digitized]] to effectively be transported into a digital world.
   
Two companies feature prominently within the real world aspect of the [[Tron Universe]]. The most notable is [[ENCOM]], a multi-national software giant with subdivisions involved in gaming, and business and home computing. The other is [[FCon]] from ''[[Tron 2.0]]'', another software company, and one that is regarded as non-canon.
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Software companies feature prominently within the real world aspect of the [[TRON Universe]]. The most notable is ENCOM, a multi-national software giant with subdivisions involved in gaming, and business and home computing. Its major competitor during the 1990s was [[Dillinger Systems]]. [[FCon]] from ''[[TRON 2.0]]'', another software company, is also significant, although it is regarded as non-canon.
   
 
[[Image:Meanwhile.jpg|thumb|300px||left|Meanwhile in the real world...]]
 
[[Image:Meanwhile.jpg|thumb|300px||left|Meanwhile in the real world...]]
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[[es:Mundo real|es:Mundo rea]]
 
[[Category:Key Locations]]
 
[[Category:Key Locations]]
[[Category:Tron]]
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[[Category:TRON]]
[[Category:Tron: Legacy]]
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[[Category:TRON: Legacy]]
[[Category:Tron: Evolution]]
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[[Category:TRON: Evolution]]
[[Category:Tron 2.0]]
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[[Category:TRON 2.0]]
 
[[Category:Flynn Lives]]
 
[[Category:Flynn Lives]]
 
[[Category:Canon]]
 
[[Category:Canon]]
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[[Category:TRON: The Ghost in the Machine]]

Revision as of 20:31, 25 October 2012

On the other side of the screen, it all looks so easy!

—Flynn

ENCOM Tower02
The Real World
Geographical information
Points of Interest ENCOM Tower
Flynn's Arcade
Other information
Inhabitants Users
Non-users oblivious to the system
Behind the scenes
Appearances TRON
TRON: Evolution
TRON: Legacy


The Real World is the physical world outside of the system, and is home to the users. The people who inhabit the real world build and maintain the servers that contain the worlds of the Game Grid on the ENCOM mainframe, and the Tron system on servers under Flynn's Arcade. Very few people in the real world are aware of the existence of the digital worlds, populated with their own anthropomorphic personalities, the programs. The few who are aware of what happens inside the system are usually those who have been digitized to effectively be transported into a digital world.

Software companies feature prominently within the real world aspect of the TRON Universe. The most notable is ENCOM, a multi-national software giant with subdivisions involved in gaming, and business and home computing. Its major competitor during the 1990s was Dillinger Systems. FCon from TRON 2.0, another software company, is also significant, although it is regarded as non-canon.

Meanwhile

Meanwhile in the real world...