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__TOC__
   
===Mesh Primitive===
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==Mesh Primitive==
[[Image:Weapons_mesh01-1-.jpg|thumb|Blaster/Mesh Primitive]]
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[[Image:Weapons mesh01-1-.jpg|thumb|Blaster/Mesh Primitive]]
 
*The '''Mesh Primitive''' or '''Blaster''' is the basic Mesh weapon. It resembles a sub-machine gun and uses very little [[energy]].
 
*The '''Mesh Primitive''' or '''Blaster''' is the basic Mesh weapon. It resembles a sub-machine gun and uses very little [[energy]].
   
===Energy Claw===
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==Energy Claw==
[[Image:Weapons_mesh02-1-.jpg|thumb|Energy Claw]]
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[[Image:Weapons mesh02-1-.jpg|thumb|Energy Claw]]
*The '''Energy Claw''' is the second Mesh form. Instead of using up energy, it absorbs health from enemies and converts it into energy for the attacker. It resembles a giant claw. As this weapon increases from Alpha to Gold, its range increases as well. Ideally it is used as a stealth weapon or to recharge the energy cache. Upon corruption, it becomes 50% less effective.
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*The '''Energy Claw''' is the second Mesh form. Instead of using up energy, it absorbs health from enemies and converts it into energy for the attacker. It resembles a giant claw. As this weapon increases from Alpha to Gold, its range increases as well. Ideally it is used as a stealth weapon, like the rod primitive, or to recharge the energy cache. Upon corruption, it becomes 50% less effective.
   
===Prankster Bit===
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==Prankster Bit==
[[Image:Weapons_mesh03-1-.jpg|thumb|Prankster Bit]]
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[[Image:Weapons mesh03-1-.jpg|thumb|Prankster Bit]]
 
*The '''Prankster Bit''' is the last Mesh form, and the final weapon that you can get in the game. It is a very powerful weapon and creates a large explosion radius upon impact. Upon impact, it acts like a vortex, drawing enemies toward the center. Usually one hit will [[derezz]] an enemy. It also uses a great amount of energy, at about 60 energy units per shot. As this weapon increases from Alpha to Gold, the blast radius grows larger. It is most effective when used against a large group of enemies. When corrupted, this weapon is 50% less effective.
 
*The '''Prankster Bit''' is the last Mesh form, and the final weapon that you can get in the game. It is a very powerful weapon and creates a large explosion radius upon impact. Upon impact, it acts like a vortex, drawing enemies toward the center. Usually one hit will [[derezz]] an enemy. It also uses a great amount of energy, at about 60 energy units per shot. As this weapon increases from Alpha to Gold, the blast radius grows larger. It is most effective when used against a large group of enemies. When corrupted, this weapon is 50% less effective.
   
===Blast Cannon===
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==Blast Cannon==
*The '''Blast Cannon''' shoots a large blast that blurs enemy vision but does not deal any damage. (The Blast Cannon is found only in the XBox version of Tron 2.0)
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*The '''Blast Cannon''' shoots a large blast that blurs enemy vision but does not deal any damage. (The Blast Cannon is found only in the Xbox version of Tron 2.0)
 
[[Category:Weapons]]
 
[[Category:Weapons]]
 
[[Category:Objects]]
 
[[Category:Objects]]

Latest revision as of 22:04, April 20, 2013

A Mesh is a weapon used in the TRON Universe, mainly by DataWraiths. A mesh can be upgraded to better weaponry by using subroutines.


Mesh PrimitiveEdit

Weapons mesh01-1-

Blaster/Mesh Primitive

  • The Mesh Primitive or Blaster is the basic Mesh weapon. It resembles a sub-machine gun and uses very little energy.

Energy ClawEdit

Weapons mesh02-1-

Energy Claw

  • The Energy Claw is the second Mesh form. Instead of using up energy, it absorbs health from enemies and converts it into energy for the attacker. It resembles a giant claw. As this weapon increases from Alpha to Gold, its range increases as well. Ideally it is used as a stealth weapon, like the rod primitive, or to recharge the energy cache. Upon corruption, it becomes 50% less effective.

Prankster BitEdit

Weapons mesh03-1-

Prankster Bit

  • The Prankster Bit is the last Mesh form, and the final weapon that you can get in the game. It is a very powerful weapon and creates a large explosion radius upon impact. Upon impact, it acts like a vortex, drawing enemies toward the center. Usually one hit will derezz an enemy. It also uses a great amount of energy, at about 60 energy units per shot. As this weapon increases from Alpha to Gold, the blast radius grows larger. It is most effective when used against a large group of enemies. When corrupted, this weapon is 50% less effective.

Blast CannonEdit

  • The Blast Cannon shoots a large blast that blurs enemy vision but does not deal any damage. (The Blast Cannon is found only in the Xbox version of Tron 2.0)

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