Tron Wiki
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{{Realworld}}
 
{{Realworld}}
 
 
Due to the many experimental processes used to make ''[[TRON]]'', there are many visual mistakes (both visible and hard-to-spot), as well as audio and story errors. The following is a list of all of the errors found (as of 2008) in ''TRON''.
 
Due to the many experimental processes used to make ''[[TRON]]'', there are many visual mistakes (both visible and hard-to-spot), as well as audio and story errors. The following is a list of all of the errors found (as of 2008) in ''TRON''.
   
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Every shot in the computer world was hand-painted and animated with special effects using many, many layers. Due to the experimental process to bring these scenes to the movie screen, there are many error and continuity mistakes in effects, backgrounds, and so forth.
 
Every shot in the computer world was hand-painted and animated with special effects using many, many layers. Due to the experimental process to bring these scenes to the movie screen, there are many error and continuity mistakes in effects, backgrounds, and so forth.
   
<gallery captionalign="left">
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<gallery>
 
Glowingshadow.png|Since the glowing circuitry effect was achieved by putting black circuitry lines on a white costume and later matting them out to let the colored light shine through, anything else black (such as shadows) would have also been matted, thus explaining why Tron's circuitry has disappeared on the lower half of his body in this picture.
 
Glowingshadow.png|Since the glowing circuitry effect was achieved by putting black circuitry lines on a white costume and later matting them out to let the colored light shine through, anything else black (such as shadows) would have also been matted, thus explaining why Tron's circuitry has disappeared on the lower half of his body in this picture.
 
Noglowing.png|In the scene when Sark introduces himself to the new batch of programs held captive, the circuitry glows in one shot and several shots later, the circuitry is not matted and the original black circuitry lines can be seen.
 
Noglowing.png|In the scene when Sark introduces himself to the new batch of programs held captive, the circuitry glows in one shot and several shots later, the circuitry is not matted and the original black circuitry lines can be seen.
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Weird-kodalith.png|A weird red glow effect briefly appears behind the guards, shortly after Flynn rezzes into the computer world.
 
Weird-kodalith.png|A weird red glow effect briefly appears behind the guards, shortly after Flynn rezzes into the computer world.
 
Sark_cut.PNG|Another example of black objects being matted out. In this shot, it is a part of Sark's headpiece that is being matted out.
 
Sark_cut.PNG|Another example of black objects being matted out. In this shot, it is a part of Sark's headpiece that is being matted out.
GreenCirc.png|Flynn's circuitry turns green
 
 
</gallery>
 
</gallery>
 
[[Category:TRON]]
 
[[Category:TRON]]

Latest revision as of 12:25, 9 March 2016

RWbg1L This article is written from a
Real World perspective.
RWbg1R

Due to the many experimental processes used to make TRON, there are many visual mistakes (both visible and hard-to-spot), as well as audio and story errors. The following is a list of all of the errors found (as of 2008) in TRON.

CGI Continuity[]

In almost every shot of light cycles, tanks and recognizers, there is some graphical error either with the shadows and/or the glowing outlines of the objects in the shot. Shots with Sark's Carrier, the Solar Sailer or the MCP have less graphical glitches, but there are several shots in the movie where there are exceptions.

CGI Gallery[]

MAGI-created Shots[]

MAGI created all of the shots with Light Cycles, Recognizers and Light Tanks.

Triple I-created shots[]

Triple-I created all of the shot with Sark's Carrier, the Solar Sailer, and the MCP.

Computer World Continuity[]

Every shot in the computer world was hand-painted and animated with special effects using many, many layers. Due to the experimental process to bring these scenes to the movie screen, there are many error and continuity mistakes in effects, backgrounds, and so forth.