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{{Era
Lightcycles (Title officially Lightbike) is a TRON based [[Lightcycle|lightcycle]] race game by Pankaku inc. for the iPhone. The game is played by touching on the sides of the screen to turn 90 degrees and the center to activate a timed, recharging boost. You must defeat other racers by having them crash into jetwalls or driving off the arena.
 
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[[File:Originalcycles.png|thumb|300px|The original Light Cycles game in [[Flynn's Arcade]]]]
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'''Light Cycles''' is a video game created by [[Kevin Flynn]]. The game is played by driving a vehicle known as a [[light cycle]], which leaves an impenetrable barrier called a [[Jetwall]]. The object of the game is to make all of the other opponents drive into the jetwall, effectively [[derezz]]ing the cycle. The last person still on their cycle is the winner.
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==History==
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===1982===
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''Light Cycles'' was a popular game by [[ENCOM]] and was one of the many games created by Kevin Flynn that were plagiarized and stolen by [[Ed Dillinger]]. Flynn broke into the [[ENCOM Tower]] headquarters to access a direct terminal so that he can find the evidence that Dillinger stole his games. However, the [[MCP]] noticed his presence and [[digitization|digitized]] him into the [[Game Grid]]. While in ENCOM's mainframe, he met [[Tron]] and [[Ram]], where they were forced to play gladiator video games, including Light cycles. Since Flynn wrote the game program, he knew the game's routines and was able to survive and escape the light cycle grid arena. To escape he made an enemy lightcycle racer crash into the wall. The hole that resulted provided them with an escape route.
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===1983-1989===
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Flynn decided to devote time from video games to building the [[Tron system]]. He still kept the original gladiator games from the old mainframe; however, they were played for entertainment purposes rather than played to the death. The light cycle game was vastly improved and the arenas were upgraded with ramps, half-pipes and spirals.
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==Notes==
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*At the game booth in Flynn's Arcade there is a picture of the [[MCP]] above the screen.
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<gallery>
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Tron_Video_Game._Lightcycles.png|[[Light Cycle (1st generation)|1st gen light cycles]] in the Classic TRON game
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Classictronlegacylightcycles.jpg|[[Light Cycle (5th generation)|5th gen light cycles]] in the game Classic TRON
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Classic Tron LightCycles.png
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</gallery>
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[[Category:Games]]
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[[Category:Games by Kevin Flynn]]
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[[Category:Canon]]
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[[Category:TRON Universe]]
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[[Category:TRON]]
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[[Category:TRON: Legacy]]
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[[Category:TRON: Betrayal]]
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[[Category:TRON: Evolution]]
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[[Category:TRON 2.0]]
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[[Category:TRON: The Ghost in the Machine]]
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[[es:Ciclos de Luz]]

Revision as of 22:01, 11 April 2013

Originalcycles

The original Light Cycles game in Flynn's Arcade

Light Cycles is a video game created by Kevin Flynn. The game is played by driving a vehicle known as a light cycle, which leaves an impenetrable barrier called a Jetwall. The object of the game is to make all of the other opponents drive into the jetwall, effectively derezzing the cycle. The last person still on their cycle is the winner.

History

1982

Light Cycles was a popular game by ENCOM and was one of the many games created by Kevin Flynn that were plagiarized and stolen by Ed Dillinger. Flynn broke into the ENCOM Tower headquarters to access a direct terminal so that he can find the evidence that Dillinger stole his games. However, the MCP noticed his presence and digitized him into the Game Grid. While in ENCOM's mainframe, he met Tron and Ram, where they were forced to play gladiator video games, including Light cycles. Since Flynn wrote the game program, he knew the game's routines and was able to survive and escape the light cycle grid arena. To escape he made an enemy lightcycle racer crash into the wall. The hole that resulted provided them with an escape route.

1983-1989

Flynn decided to devote time from video games to building the Tron system. He still kept the original gladiator games from the old mainframe; however, they were played for entertainment purposes rather than played to the death. The light cycle game was vastly improved and the arenas were upgraded with ramps, half-pipes and spirals.

Notes

  • At the game booth in Flynn's Arcade there is a picture of the MCP above the screen.