m (moved Light Cycle (3rd Generation) to Light Cycle (3rd generation): Casing consistency) |
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|armaments = [[Light Ribbon]]}} |
|armaments = [[Light Ribbon]]}} |
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− | The '''3rd |
+ | The '''3rd generation light cycle''' was the last light cycle design to have a canopy. It looks similar to a [[Light Cycle (2nd generation)|2nd generation light cycle]], but with a more streamlined design similar to that of the [[Light Cycle (4th generation)|4th generation]] and [[Light Cycle (5th generation)|5th generation]] light cycles. It only appears in the Playstation Portable version of [[TRON: Evolution]], and in concept art for the Playstation 3, Xbox 360, and Windows version of the game. |
[[File:Img_0715.jpg|thumb|left|A 3rd Generation lightcycle can be seen in driving through the streets of Tron City in this PS3/360/PC Tron Evolution concept art.]] |
[[File:Img_0715.jpg|thumb|left|A 3rd Generation lightcycle can be seen in driving through the streets of Tron City in this PS3/360/PC Tron Evolution concept art.]] |
Revision as of 17:08, 4 November 2011
Light Cycle | |
Data | |
Vehicle Type | High speed personal transport |
Source | Baton |
Armaments | Light Ribbon |
Crew | 1 Rider |
Passengers | 0 |
Users | Game grid combatants, citizens |
Behind the scenes | |
Appearances | TRON: Evolution |
The 3rd generation light cycle was the last light cycle design to have a canopy. It looks similar to a 2nd generation light cycle, but with a more streamlined design similar to that of the 4th generation and 5th generation light cycles. It only appears in the Playstation Portable version of TRON: Evolution, and in concept art for the Playstation 3, Xbox 360, and Windows version of the game.