Tron Wiki
m (moved Lightcycle to Light Cycle: Light Cycle update)
(Light Cycle update)
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}}
 
}}
   
{{Qlisten|(Lightcycles racing at high speed)|[[Lightcycle]]|Lightcycle.ogg|Tron}}
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{{Qlisten|(Light cycles racing at high speed)|[[Light Cycle]]|Lightcycle.ogg|TRON}}
   
'''Lightcycles''' are vehicles resembling motorcycles that are driven by [[program]]s in the [[Game Grid]]. Upon being [[rez]]zed in by a program's [[rod]], a light cycle completely covers the driver - who is forced into a riding position - with a protective canopy. Each Lightcycle is colored according to the color of the rod that generated it.
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'''Light Cycles''' are vehicles resembling motorcycles that are driven by [[program]]s in the [[Game Grid]]. Upon being [[rez]]zed in by a program's [[rod]], a light cycle completely covers the driver - who is forced into a riding position - with a protective canopy. Each Light Cycle is colored according to the color of the rod that generated it.
   
Lightcycles are incredibly fast when moving, and leave behind a solid [[jetwall]] in their wake. On the Light Cycle Grid they move in straight lines and only turn in 90° angles. With their brakes disabled, this creates a hazard whereby one Lightcycle could be forced to crash into the jetwall of another, causing the victim to [[derezz]] along with their Lightcycle. Outside the Light Cycle Grid however, the Lightcycles move just like a regular motorcycle. They also feature a communication system that allows drivers on respective teams to coordinate attacks on the Game Grid, or organize an escape should they so choose.
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Light Cycles are incredibly fast when moving, and leave behind a solid [[jetwall]] in their wake. On the Light Cycle Grid they move in straight lines and only turn in 90° angles. With their brakes disabled, this creates a hazard whereby one Light Cycle could be forced to crash into the jetwall of another, causing the victim to [[derezz]] along with their Light Cycle. Outside the Light Cycle Grid however, the Light Cycles move just like a regular motorcycle. They also feature a communication system that allows drivers on respective teams to coordinate attacks on the Game Grid, or organize an escape should they so choose.
   
Even though the lightcycles are remarkably fast, and can outmaneuver [[Light Tank]]s and [[Recognizer]]s, a single direct hit by a [[Tank Arrow]] can destroy the lightcycle and potentially derezz its driver.
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Even though the light cycles are remarkably fast, and can outmaneuver [[Light Tank]]s and [[Recognizer]]s, a single direct hit by a [[Tank Arrow]] can destroy the ligh tcycle and potentially derezz its driver.
   
Lightcycles were originally from an [[ENCOM]] videogame made by [[Kevin Flynn]], simply called [[Light Cycles (game)|Light Cycles]]. When Flynn himself was forced to personally participate in a Light Cycle match, he was able to use his intimate knowledge of the game to exploit a vulnerability in the code and allow his team to escape the Light Cycle Grid.
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Light cycles were originally from an [[ENCOM]] videogame made by [[Kevin Flynn]], simply called [[Light Cycles (game)|Light Cycles]]. When Flynn himself was forced to personally participate in a Light Cycle match, he was able to use his intimate knowledge of the game to exploit a vulnerability in the code and allow his team to escape the Light Cycle Grid.
   
 
==Later Generations==
 
==Later Generations==
 
<gallery captionalign="left">
 
<gallery captionalign="left">
Tron_legacy_lightcycle_2nd_gen.jpg|The [[2nd Generation Lightcycle]]
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Tron_legacy_lightcycle_2nd_gen.jpg|The [[Light Cycle (2nd generation)]]
gen-4lightcycle.jpg|The [[4th generation lightcycle]]
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gen-4lightcycle.jpg|The [[Light Cycle (4th generation)]]
gen-5lightcycle.jpg|The [[5th generation Lightcycle]]
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gen-5lightcycle.jpg|The [[Light Cycle (5th generation)]]
 
</gallery>
 
</gallery>
   
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<gallery captionalign="left">
 
<gallery captionalign="left">
 
Light_Cycle_Race_in_--Tron_(film)-Tron--.jpg|Light Cycle race in [[TRON]]
 
Light_Cycle_Race_in_--Tron_(film)-Tron--.jpg|Light Cycle race in [[TRON]]
Lightcycle rods.jpg|Combatants line up behind three lightcycle rods.
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Lightcycle rods.jpg|Combatants line up behind three light cycle rods.
Sark_cycle.jpg|[[Sark]] driving a lightcycle.
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Sark_cycle.jpg|[[Sark]] driving a light cycle.
Lightcycle_behindthescenes.gif|Behind-the-scenes look at how the lightcycles were made.
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Lightcycle_behindthescenes.gif|Behind-the-scenes look at how the light cycles were made.
 
Cycle_program2.jpg
 
Cycle_program2.jpg
Tron_lightcycle.jpg|[[Tron]] driving an orange lightcycle.
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Tron_lightcycle.jpg|[[Tron]] driving an orange light cycle.
Flynn_lightcycle.jpg|[[Kevin Flynn|Flynn]] driving a yellow lightcycle.
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Flynn_lightcycle.jpg|[[Kevin Flynn|Flynn]] driving a yellow light cycle.
Ram_lightcycle.jpg|[[Ram]] driving a red lightcycle.
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Ram_lightcycle.jpg|[[Ram]] driving a red light cycle.
 
Gen_01_light_cycle_5view.jpg|Multiple view.
 
Gen_01_light_cycle_5view.jpg|Multiple view.
 
</gallery>
 
</gallery>
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==See Also==
 
==See Also==
   
*[[Super Lightcycle]]
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*[[Super Light Cycle]]
 
*[[Game Grid]]
 
*[[Game Grid]]
*[[Lightcycle sequence]]
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*[[Light Cycle sequence]]
*[[Lightcycles (game)]]
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*[[Light Cycles (game)]]
*[[Lightcycle (2nd generation)]]
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*[[Light Cycle (2nd generation)]]
*[[Lightcycle (4th generation)]]
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*[[Light Cycle (4th generation)]]
*[[Lightcycle (5th generation)]]
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*[[Light Cycle (5th generation)]]
 
[[Category:Key Vehicles]]
 
[[Category:Key Vehicles]]
 
[[Category:Technology]]
 
[[Category:Technology]]

Revision as of 13:12, 21 April 2011

Lightcycles
Light Cycle (1st generation)
Data
Vehicle Type High speed personal transport
Source Rod
Armaments Jetwall
Crew 1 Rider
Passengers 0
Users Tron, Sark, Kevin Flynn, Ram
Behind the scenes
Appearances TRON


"(Light cycles racing at high speed)"
Light Cycle(audio)Listen[src]

Light Cycles are vehicles resembling motorcycles that are driven by programs in the Game Grid. Upon being rezzed in by a program's rod, a light cycle completely covers the driver - who is forced into a riding position - with a protective canopy. Each Light Cycle is colored according to the color of the rod that generated it.

Light Cycles are incredibly fast when moving, and leave behind a solid jetwall in their wake. On the Light Cycle Grid they move in straight lines and only turn in 90° angles. With their brakes disabled, this creates a hazard whereby one Light Cycle could be forced to crash into the jetwall of another, causing the victim to derezz along with their Light Cycle. Outside the Light Cycle Grid however, the Light Cycles move just like a regular motorcycle. They also feature a communication system that allows drivers on respective teams to coordinate attacks on the Game Grid, or organize an escape should they so choose.

Even though the light cycles are remarkably fast, and can outmaneuver Light Tanks and Recognizers, a single direct hit by a Tank Arrow can destroy the ligh tcycle and potentially derezz its driver.

Light cycles were originally from an ENCOM videogame made by Kevin Flynn, simply called Light Cycles. When Flynn himself was forced to personally participate in a Light Cycle match, he was able to use his intimate knowledge of the game to exploit a vulnerability in the code and allow his team to escape the Light Cycle Grid.

Later Generations

Gallery

See Also