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{{Realworld}}
 
{{Realworld}}
   
'''Information International, Inc.''' (better known as '''Triple-I''' or '''III''') was one of the four companies hired to create the CGI animation for the movie ''[[Tron (film)|Tron]]''. Triple-I created animation for some of the most complex objects in the movie, including the [[MCP]], [[Sark's Carrier]], and the [[Solar Sailer]].
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'''Information International, Inc.''' (better known as '''Triple-I''' or '''III''') was one of the four companies hired to create the CGI animation for the movie ''[[TRON]]''. Triple-I created animation for some of the most complex objects in the movie, including the [[MCP]], [[Sark's Carrier]], and the [[Solar Sailer]].
   
 
==Beginnings==
 
==Beginnings==
   
Triple-I was founded in 1962 by [[wikipedia:Ed Fredkin|Ed Fredkin]] in Cambridge, MA (the company later moved to various locations through out the years Santa Monica, CA to Culver City, CA and Los Angeles). Originally, Triple-I was in the business of creating digital scanners and other image processing equipment.
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Triple-I was founded in 1962 by [[wikipedia:Ed Fredkin|Ed Fredkin]] in Cambridge, MA (the company later moved to various locations throughout the years Santa Monica, CA to Culver City, CA and Los Angeles). Originally, Triple-I was in the business of creating digital scanners and other image processing equipment.
   
 
In 1974, Gary Demos, John Whitney Jr. (along with Art Durinski, Tom McMahon, and Karol Brandt) founded the '''Motion Pictures Product Group''', which was Triple-I's venture into computer graphics. The custom graphics and animation software that Triple-I used was written by Jim Blinn, Frank Crow, Craig Reynolds, and Larry Malone. Marketing their graphics as "Digital Scene Simulations", they made many tests for movies with heavy special effects shots, including "Close Encounters of the Third Kind" and "The Empire Strikes Back". Some of their earliest CGI animation included television spots for Mercedes-Benz, ABC and KCET.
 
In 1974, Gary Demos, John Whitney Jr. (along with Art Durinski, Tom McMahon, and Karol Brandt) founded the '''Motion Pictures Product Group''', which was Triple-I's venture into computer graphics. The custom graphics and animation software that Triple-I used was written by Jim Blinn, Frank Crow, Craig Reynolds, and Larry Malone. Marketing their graphics as "Digital Scene Simulations", they made many tests for movies with heavy special effects shots, including "Close Encounters of the Third Kind" and "The Empire Strikes Back". Some of their earliest CGI animation included television spots for Mercedes-Benz, ABC and KCET.
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[[Image:Westworld_pov.JPG|thumb|left|Triple-I 2D CGI shot from ''Westworld'']]1973 saw the release of a movie called ''Westworld'', which featured the very first use of CGI in a motion picture; the "quantized" POV-shots of the robot gunslinger played by Yul Brynner. These POV-shots were created by Triple-I's Gary Demos and John Whitney Jr. The technique of creating the images involved sampling the pixels of a photographic image, averaging the intensity of the light from 50 to 60 pixels at equal intervals and separating the red, blue and green signals.<ref>Jankel, A.; Morton, R.: "Creative Computer Graphics", page 111. Published Cambridge University Press, 1984</ref>
 
[[Image:Westworld_pov.JPG|thumb|left|Triple-I 2D CGI shot from ''Westworld'']]1973 saw the release of a movie called ''Westworld'', which featured the very first use of CGI in a motion picture; the "quantized" POV-shots of the robot gunslinger played by Yul Brynner. These POV-shots were created by Triple-I's Gary Demos and John Whitney Jr. The technique of creating the images involved sampling the pixels of a photographic image, averaging the intensity of the light from 50 to 60 pixels at equal intervals and separating the red, blue and green signals.<ref>Jankel, A.; Morton, R.: "Creative Computer Graphics", page 111. Published Cambridge University Press, 1984</ref>
   
Triple-I hired [[Richard Taylor]], an art director at [[Robert Abel & Associates]], to handle the creative director efforts there. He brought a sense of film production to Triple-I, which in his words were lacking.<ref>http://design.osu.edu/carlson/history/tree/iii.html</ref> He directed the famous Triple-I demo reel, "Adam Powers", which sent shockwaves through the computer graphics industry when it was released.
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Triple-I hired [[Richard Taylor]], an art director at [[Robert Abel & Associates]], to handle the creative director efforts there. He brought a sense of film production to Triple-I, which in his words was lacking.<ref>http://design.osu.edu/carlson/history/tree/iii.html</ref> He directed the famous Triple-I demo reel, "Adam Powers", which sent shockwaves through the computer graphics industry when it was released.
   
 
==References==
 
==References==
 
<references/>
 
<references/>
 
 
[[Category:Real Life]]
 
[[Category:Real Life]]
 
[[Category:Crew]]
 
[[Category:Crew]]
[[Category:Tron]]
 
 
[[Category:CGI]]
 
[[Category:CGI]]
 
[[Category:TRON]]

Revision as of 23:11, 2 April 2011

RWbg1L This article is written from a
Real World perspective.
RWbg1R

Information International, Inc. (better known as Triple-I or III) was one of the four companies hired to create the CGI animation for the movie TRON. Triple-I created animation for some of the most complex objects in the movie, including the MCP, Sark's Carrier, and the Solar Sailer.

Beginnings

Triple-I was founded in 1962 by Ed Fredkin in Cambridge, MA (the company later moved to various locations throughout the years Santa Monica, CA to Culver City, CA and Los Angeles). Originally, Triple-I was in the business of creating digital scanners and other image processing equipment.

In 1974, Gary Demos, John Whitney Jr. (along with Art Durinski, Tom McMahon, and Karol Brandt) founded the Motion Pictures Product Group, which was Triple-I's venture into computer graphics. The custom graphics and animation software that Triple-I used was written by Jim Blinn, Frank Crow, Craig Reynolds, and Larry Malone. Marketing their graphics as "Digital Scene Simulations", they made many tests for movies with heavy special effects shots, including "Close Encounters of the Third Kind" and "The Empire Strikes Back". Some of their earliest CGI animation included television spots for Mercedes-Benz, ABC and KCET.

Westworld pov

Triple-I 2D CGI shot from Westworld

1973 saw the release of a movie called Westworld, which featured the very first use of CGI in a motion picture; the "quantized" POV-shots of the robot gunslinger played by Yul Brynner. These POV-shots were created by Triple-I's Gary Demos and John Whitney Jr. The technique of creating the images involved sampling the pixels of a photographic image, averaging the intensity of the light from 50 to 60 pixels at equal intervals and separating the red, blue and green signals.[1]

Triple-I hired Richard Taylor, an art director at Robert Abel & Associates, to handle the creative director efforts there. He brought a sense of film production to Triple-I, which in his words was lacking.[2] He directed the famous Triple-I demo reel, "Adam Powers", which sent shockwaves through the computer graphics industry when it was released.

References

  1. Jankel, A.; Morton, R.: "Creative Computer Graphics", page 111. Published Cambridge University Press, 1984
  2. http://design.osu.edu/carlson/history/tree/iii.html