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The '''Game Grid''' is a game simulation environment where [[program]]s fight in various gladiatorial games that are based on video games that [[Kevin Flynn]] personally designed while working at [[ENCOM]]. These games include the [[Light Cycle]] game, [[Disc Arena]], and the [[Ring Game]].
 
The '''Game Grid''' is a game simulation environment where [[program]]s fight in various gladiatorial games that are based on video games that [[Kevin Flynn]] personally designed while working at [[ENCOM]]. These games include the [[Light Cycle]] game, [[Disc Arena]], and the [[Ring Game]].

Latest revision as of 13:06, June 27, 2012

Ring game
Game Grid
Geographical information
Points of InterestDisc Arena

Light Cycle Staging Pit

Other information
OwnersMCP
Behind the scenes
AppearancesTRON

TRON: Evolution

Gallery


The Game Grid is a game simulation environment where programs fight in various gladiatorial games that are based on video games that Kevin Flynn personally designed while working at ENCOM. These games include the Light Cycle game, Disc Arena, and the Ring Game.

One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall.

TriviaEdit

  • Kevin Flynn later nicknamed his digital world "The Grid" after his adventures in The Game Grid in 1982.

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