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(Since when did it appear in TRON: Evolution?) Tag: Visual edit |
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|gallery= True |
|gallery= True |
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|region= |
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− | |points= [[Disc Arena]] |
+ | |points= [[Disc Arena]]<br>[[Light Cycle Staging Pit]] |
− | [[Light Cycle Staging Pit]] |
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|designer= |
|designer= |
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|owners= [[MCP]] |
|owners= [[MCP]] |
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|inhabitants= |
|inhabitants= |
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− | |appear= [[TRON]] |
+ | |appear= [[TRON]] |
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One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall. |
One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall. |
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==Trivia== |
==Trivia== |
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− | *Kevin Flynn later nicknamed his digital world "The Grid" after his adventures in The Game Grid in 1982. |
+ | *Kevin Flynn later nicknamed his digital world "[[Grid|The Grid]]" after his adventures in The Game Grid in 1982. |
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[[Category:Game Grid]] |
[[Category:Game Grid]] |
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[[Category:Canon]] |
[[Category:Canon]] |
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[[Category:TRON Universe]] |
[[Category:TRON Universe]] |
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[[Category:TRON: The Ghost in the Machine]] |
[[Category:TRON: The Ghost in the Machine]] |
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+ | [[de:Spiel-Raster]] |
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Latest revision as of 02:15, 24 December 2022
Game Grid | |
Geographical information | |
Points of Interest | Disc Arena Light Cycle Staging Pit |
Other information | |
Owners | MCP |
Behind the scenes | |
Appearances | TRON |
Gallery |
The Game Grid is a game simulation environment where programs fight in various gladiatorial games that are based on video games that Kevin Flynn personally designed while working at ENCOM. These games include the Light Cycle game, Disc Arena and the Ring Game.
One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall.
Trivia[]
- Kevin Flynn later nicknamed his digital world "The Grid" after his adventures in The Game Grid in 1982.