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|name= Game Grid
 
|name= Game Grid
 
|image= Ring game.jpg
 
|image= Ring game.jpg
 
|gallery= True
 
|region=
 
|region=
 
|points= [[Disc Arena]]
 
|points= [[Disc Arena]]
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|owners= [[MCP]]
 
|owners= [[MCP]]
 
|inhabitants=
 
|inhabitants=
|appear= [[TRON]]
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|appear= [[TRON]]
  +
[[TRON: Evolution]]}}
}}
 
   
 
The '''Game Grid''' is a game simulation environment where [[program]]s fight in various gladiatorial games that are based on video games that [[Kevin Flynn]] personally designed while working at [[ENCOM]]. These games include the [[Light Cycle]] game, [[Disc Arena]], and the [[Ring Game]].
 
The '''Game Grid''' is a game simulation environment where [[program]]s fight in various gladiatorial games that are based on video games that [[Kevin Flynn]] personally designed while working at [[ENCOM]]. These games include the [[Light Cycle]] game, [[Disc Arena]], and the [[Ring Game]].
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One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall.
 
One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall.
 
==Trivia==
 
==Trivia==
*Kevin Flynn later nicknamed his digital world "The Grid" after his adventures in The Game Grid in 1982.
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*Kevin Flynn later nicknamed his digital world "[[Grid|The Grid]]" after his adventures in The Game Grid in 1982.
   
  +
[[es:Rejilla de juego]]
==ENCOM System Game Grid==
 
 
<center>
 
<gallery captionalign="left">
 
Grid.jpg
 
Game_grid_sark.jpg|[[Sark]] drives away in his [[Light Cycle]] on the Game Grid.
 
Tron_Game_Grid.png|Tron fighting in the Disc Arena
 
</gallery>
 
</center>
 
 
[[Category:Game Grid]]
 
[[Category:Game Grid]]
 
[[Category:Canon]]
 
[[Category:Canon]]
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[[Category:TRON 2.0]]
 
[[Category:TRON 2.0]]
 
[[Category:TRON Universe]]
 
[[Category:TRON Universe]]
  +
[[Category:TRON: The Ghost in the Machine]]

Revision as of 21:25, 16 February 2016

Ring game
Game Grid
Geographical information
Points of Interest Disc Arena

Light Cycle Staging Pit

Other information
Owners MCP
Behind the scenes
Appearances TRON

TRON: Evolution

Gallery


The Game Grid is a game simulation environment where programs fight in various gladiatorial games that are based on video games that Kevin Flynn personally designed while working at ENCOM. These games include the Light Cycle game, Disc Arena, and the Ring Game.

One of the most predominant features of the Game Grid's location is a grid square plane that is several miles wide. Surrounding the Grid are giant walls with numeric and mathematical symbols displayed on them. The walls are ordinarily impenetrable, but Flynn's user knowledge has proven able to exploit a vulnerability in the code and consequently allow him to breach the wall.

Trivia

  • Kevin Flynn later nicknamed his digital world "The Grid" after his adventures in The Game Grid in 1982.