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You won't defeat the elite guard.


Codex char legacy Black Guard
Black Guard
Biographical information
Physical description
Circuitry Color Red
Gender Male
Other information
Functions Military
Equipment Baton
Identity Disc
Light Grenades
Tron chute
Vehicles Light Cycle
Light Jet
Recognizer
Allies Clu 2
Jarvis
Rinzler
Paige
General Tesler
Dyson
Tron (formerly)
Out of universe information
Actor Kofi Yiadom
Allen Jo
Aaron Toney
Kim Do Nguyen
Appearances TRON: Betrayal
TRON: Evolution
TRON: Uprising
TRON: Legacy
Solar Sailer Prisoners
Kingdom Hearts 3D: Dream Drop Distance
Gallery


Black Guards (Elite Guards in TRON: Evolution - Battle Grids) are the upgraded version of the original guard programs. They often operate in teams of four.

Features

Black Guards are the commando elite of Clu's forces and also serve as his personal guard. They are a deadly force to be reckoned with, as they are prepared for any mission with their advanced fighting skills and their sheer numbers. After Rinzler, they are the most vicious programs on the Grid.

No history is shown regarding the origins of the Black Guard, other than the programs on Tron's security force. Many Black Guards are trained in certain fields of operation, such as grenadier, light staff, or Light Swords. No more than 30 Black Guard are rumored to be on the Grid at a time.

Black Guards have red-orange circuitry and jet black helmets that leave no part of their faces exposed. They are well equipped for combat, regularly wielding batons, light grenades, and identity discs. Their batons are stored on their forearms and may be used to generate additional weapons, such as swords or staffs, and the two halves can also separate to form a pair of nightsticks. Grenades are arrayed within easy reach along the guards' thighs.

Black Guards commonly use recognizers for transportation, and on occasion will air drop from these aircraft using dorsal Tron chutes attached to their backs. Many Black Guards can use their batons to provide personal transportation by generating light cycles or light jets.

In TRON: Evolution and TRON: Uprising, the guards are able to deploy personal riot shields.

Appearances

1989

Before Clu's coup, the Black Guard existed as a white-circuited security force under Tron's command. They first appeared in their current form when Clu and a team of Black Guards with red circuits ambushed Tron and Flynn, with Dyson, the guards' commander, watching from the sidelines. Tron was able to defeat all of the guards easily, but was brought down by Clu.

Guards who refused to join Clu's cause willingly, such as Reeve, were forced into service through rectification, which, as described by Dyson, leaves little of the original program's personality. Many, however, chose cooperation over rectification. The unmasked guardsman who aided Beck is an example of a Black Guard with enough of his own will to violate orders for the sake of others.

The guards assisted Clu in the Great Purge, hunting and killing every ISO in the streets. Some of them fought Anon, a prototype system monitor program who was assisting the ISOs. According to Quorra, it was mostly thanks to the Black Guards that Clu won the war against the ISOs.

2010

By 2010, Clu had long since taken complete control of the Grid, and the Black Guards continued to serve as his personal guard. They were dispatched to recapture Sam Flynn at the End of Line Club, sparking a chaotic fight which also involved rebellious patrons taking Sam's side. The rebels were easily overpowered and, despite Quorra's interference, the guards' superior numbers had her and Sam outmatched until the timely arrival of Kevin Flynn. The User's power interfered with their processes so that the club patrons could gain the upper hand, though Quorra was injured before he could intervene. A lone guard was able to snatch the identity disc from Kevin's back as the three escaped, but Castor derezzed him from behind and confiscated the disc instead.

Four more black guards accompanied Clu during his subsequent visit to the End of Line Club. After witnessing the conversation that transpired between Castor and Clu, they planted light grenades in the club before abandoning it and Castor to their fates. A team of four guards also accompanied Clu and Rinzler in their pursuit by light jet of Quorra and the Flynns, which culminated in a dogfight over the Sea of Simulation, during which all four guards were derezzed.

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