(Removing list. Uprising will bloat it too much. Switching to just the most notable.)
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[[File:Basics.png|thumb]]{{Era|Tron|TB|TE|TR2N}}
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{{Era|Tron|TB|TE|TR2N}}
[[File:Ram_tron_flynn_stand.jpg|thumb|[[Kevin Flynn|Flynn]], along with [[Tron]] and [[Ram]], two basics.]]
[[File:Ram_tron_flynn_stand.jpg|thumb|[[Kevin Flynn|Flynn]], along with [[Tron]] and [[Ram]], two basics.]]
'''Basics''' are user-created [[program]]s with clearly defined directives for operation or functions. They operate within a strictly regimented class system, determined by priority ranking within it. With some exceptions, they are not able to adapt or change beyond boundaries set by their user-issued directives.
'''Basics''' are user-created [[program]]s with clearly defined directives for operation or functions. They operate within a strictly regimented class system, determined by priority ranking within it. With some exceptions, they are not able to adapt or change beyond boundaries set by their user-issued directives.
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==KnownBasics==
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Themost prominent basic in the series is [[Tron]]. Other notable individuals include [[Castor]] and [[Ram]]. [[Beck]] is a main protagonist of the ''[[TRON: Uprising]]'' television series, and [[Anon]] is the central figure in the game, ''[[TRON: Evolution]]''.
Basics are user-created programs with clearly defined directives for operation or functions. They operate within a strictly regimented class system, determined by priority ranking within it. With some exceptions, they are not able to adapt or change beyond boundaries set by their user-issued directives.
The most prominent basic in the series is Tron. Other notable individuals include Castor and Ram. Beck is a main protagonist of the TRON: Uprising television series, and Anon is the central figure in the game, TRON: Evolution.