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In Tron 2.0, the main weapons of Viruses (such as Thorne and the Z-Lots) are Balls. Balls are glowing, green blobs of data that have corrosive and infective properties.

Ball Primitive

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Ball Primitive.

Balls come in different sorts, each with different properties.

  • Ball Primitives are simple grenades. They are thrown and cause splash damage, making them very hard to dodge. These are used by Z-Lots and Jet.

Ball Launcher

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Ball Launcher.

  • The Ball Launcher is a sort of grenade launcher, launching Balls much farther than what is possible with the Ball Primitive. These are also used by Z-Lots and Jet.

Drunken Dims

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Drunken Dims.

  • Drunken Dims is an extremely deadly projectile weapon used only by Jet. It fires a number of mini-Balls in a straight path in front of the user of this weapon. Rector Scripts use a weaker weapon similar to this called Corruptic Dims.

Ball's Affect on System Memory

When hit by a ball, Jet's system memory is corrupted. This happens in two ways.

  • Bad Blocks are peices of empty system memory that are corrupted, so they can no longer be filled with Sub-routines. They can be gotten rid of using the De-Frag procedural.
  • Subroutines can be infected so they no longer work, or more commenly have a lower efficiency, so a defensive subroutine will be half as effective. This infection can then be spread to other sub-routines if not disinfected.
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